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Ink Inside - Sogged

It was a huge honor to work on the game Ink Inside by Blackfield Entertainment! I was responsible for all of the work on the environments, including all of the associated environmental particle systems, but excluding the water puddles. I worked closely with Justin Booth who was our Concept Artist and Art Lead for the project and an incredible artist overall.

Big shoutout to the rest of the team members who worked closely on this project:
Cidney DelaCruz-Hale - Lead Animator and Producer, Branden Craghead - Lead Character Modeler and Technical Artist, Ash Harman - Lead Programmer, Danny Diaz - Lead Technical Animator, Richard Mansfield - Executive Producter, Radiant G - Producer, and Tristan Lauzon - Music Artist with support from Eric Smith - Music Artist.
Additional shoutout to Chris Graham for being our Art and Design Consultant from Grumpyface Studios!
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- https://www.instagram.com/justinboothart/
https://www.artstation.com/brandencraghead
https://www.artstation.com/dannyrampage
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Ink Inside is available on Steam and coming soon on all consoles in 2025!
- https://store.steampowered.com/app/2137880/Ink_Inside/
- https://store.playstation.com/en-us/concept/10011260
- https://www.xbox.com/en-US/games/store/ink-inside/9NHXJGM1WGF5/0010
- Nintendo Switch - Coming Soon!

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